Getting ready for boss fight


Added Features:

  • health system (regenaration)
  • item- inventory system now stack up the effect (eg. attack speed +10%
  • basic hero class logic added ( all class has unique stats about damage,health, jump count, 
  • hero weapon got cooldown and fire rate
  • enemies now evade sometimes while they are attacking
  • loot system Now player can spend money for chest opening(random loot)

Design is coming together ( not the final, I have limited 3D assets) --> Low Poly -Clean 
Teleporter event prototyping

Sneak Peak Teleport Activation

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